UX Research
Competitive analysis, heuristics, interaction and motion review.競品研究、啟發式評估,以及互動與動效體驗分析。
I work across UX research, interaction design, product systems, physical products, AI prototyping, and cross-functional delivery.我擅長把需求從研究與概念整理成可驗證的流程,再一路推進到設計、供應商製作、現場測試與正式上線。
Competitive analysis, heuristics, interaction and motion review.競品研究、啟發式評估,以及互動與動效體驗分析。
Information hierarchy, user journeys, engagement and reward flows.資訊架構、使用者旅程,以及參與與獎勵機制設計。
Game loops, states, risk-reward, settlement, and theme direction.遊戲循環、狀態邏輯、風險獎勵、結算流程與主題方向。
Specifications, vendors, prototypes, materials, and validation tests.實體規格、供應商協作、原型製作、材質選擇與驗證測試。
Working prototypes for state, flow, and edge-case validation.運用 AI 輔助製作可操作原型,驗證流程、狀態與邊界情境。
Cross-functional execution from requirements to installation and launch.從需求、製作、安裝、測試到上線的跨部門執行。
Simulates team selection, activation, contribution, ranking, settlement, rewards, and Lucky Color eligibility.原型涵蓋選隊、激活、貢獻、排名、結算、獎勵與 Lucky Color 資格等完整流程。
Add email, LinkedIn, and portfolio domain before publishing.Email、LinkedIn 與作品集網址可放在此處。